AI Insights · Timothy · July 2022
Top 5 Virtual Pet Apps on iOS in Slovakia - Q2 2022
Discover the performance of the top virtual pet apps on iOS in Slovakia for Q2 2022, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 virtual pet applications on the iOS platform in Slovakia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Talking Ben the Dog
Throughout Q2 2022, Talking Ben the Dog experienced fluctuating weekly downloads, starting at 1.1K in late March and dropping to around 232 by the end of June. The app saw its highest weekly revenue in mid-April at approximately $17, with a general downward trend, finishing the quarter at around $11. Active users also decreased from 2K at the beginning of the quarter to 750 by the end.
Applaydu family games
Applaydu family games saw a significant spike in weekly downloads in mid-April, reaching 1.7K, before declining steadily to 54 by the end of June. The number of active users mirrored this trend, peaking at 2.1K in mid-April and settling at around 568 by the end of the quarter.
My Talking Tom
My Talking Tom maintained a consistent presence in the market with weekly downloads hovering around 150-200 for most weeks, except for a dip to 111 in the final week of June. Revenue peaked in mid-June at approximately $59, after which it saw a decline to $18 by the end of the quarter. Active users remained relatively stable, with a slight decrease from 5K at the start of the quarter to 4.3K by the end.
My Talking Tom 2
My Talking Tom 2 showed a mixed performance. Weekly downloads varied, with a peak of 228 at the end of May and a low of 73 in mid-June. Revenue was highest at the start of the quarter at $76, declining to $49 by the end of June. Active users fluctuated but ended the quarter with a stable figure around 2K.
My Talking Angela 2
My Talking Angela 2 experienced consistent weekly downloads, averaging around 140-200, with a peak of 186 at the end of May. Revenue peaked in early April at $73, ending the quarter at around $31. The app’s active users remained fairly stable throughout the quarter, averaging around 1.2K.
For more detailed insights and data, visit Sensor Tower.